This is the development blog for Shepherds of Fate, a tabletop RPG
that's been in the works for a while. We hope that through reading this
and checking in regularly you can have a hand in creating this unique
new game designed for players, by players.
Shepherds
of Fate, or SoF, is a D12 RPG in the style of Dungeons and Dragons. It
is an eclectic, yet intuitive mix of features that allows for
near-infinite customization of characters, settings, items, and weapons
all based around a simple D12 core. It stresses the cinematic-- the
unusual, dramatic, and sometimes hilarious exploits of characters in the
in-game world of Anderin, or whatever world the players decide to
frequent. Here are some of its more notable features:
1:
Realistic damage and wounding system. Characters will sustain injuries
that have healing times, chances of infection, and pain, and healers
have a dynamic system for treating patients.
2:
Customizable weapons and armor. For extra money, a character can buy or
modify a serrated sword, spiked armor, or even arrows that can sever
limbs. The statistics are modular and can be combined in whatever ways
suit your character's nefarious ends.
3: A complete
restructuring of the class system. What happens when Garrk, the goblin
barbarian finds religion? Using a combination of in-game role-play and a
dynamic XP system, Garrk can learn the ways of his favored god. The
rigid concept of classes has been replaced in its entirety with
independent skill trees and abilities, allowing for maximum
customization and balance.
4: Dice tricks. If certain
conditions are met while rolling for skills, or to attack or defend,
characters have the chance to add something special to the result.
Whether it be crafting an exceptionally nice bow or slicing a foe in
half, dice tricks are sure to spice up gameplay.
A
finalized copy of the game's alpha edition will be ready soon, and
feature updates will regularly appear on this blog. As the game grows
through its development I hope you enjoy watching and playing. In the
world of Anderin, you never know what could happen. It could be
frightening, suspenseful, raucous or glorious, but one thing is for
sure: it will be fun.
Thanks for reading!
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